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CivilScape FireCape Guide!
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CivilScape FireCape Guide!
CivilScape FireCape Guide
Here is a Guide to get the Fire Cape.
Follow the Instructions below and you shall have the Fire Cape
________________________________________________________________
Instructions
Requirements:
-Range 70+
-Prayer 50+
-Hitpoints 70+
-Maybe a good Defence lvl also (Not Required).
Equipment:
-Dark Bow
-400+ Rune Arrows or Ice Arrows
-Amulet of Fury
-Black D' Hide Body
-Black D' Hide Chaps
-Gloves (Barrows Gloves)
-Dragon Boots or Ranger Boots
-Archer Helm or Ranger Hat
-Any Cape
-Any Ring
Picture:
Inventory:
-2 Range Potions
-2 Prayer Potions
-24 Sharks
Picture:
Steps:
** Means use Monster List at Bottom of Guide.
() This is the How many of the monster you have to kill in that Wave
1. Get all Requirements, Equipment, and Inventory.
2. Teleport to the Fight Pits.
3. Go East until you reach the Entrance to the Fight Cave.
4. **Kill Monster**- Kill (1) Monster #1 Using Range.
5. **Kill Monsters**- Kill (1) Monster #1, Kill (1) Monster #2, Kill (2) Monster #3 Using Range. Then Turn on Protect from Range.
6. **Kill Monsters**- Kill (1) Monster #1, Kill (1) Monster #2, Kill (2) Monster #3, Kill (1) Monster #4 Using Range. Then Turn on Protect from Range.
7. **Kill Monsters**- Kill (1) Monster #1, Kill (1) Monster #2, Kill (2) Monster #3, Kill (1) Monster #4, Kill (1) Monster #5 Using Range. Then Turn on Protect from Magic.
8. **Kill Monsters**- Kill (1) Monster #1, Kill (1) Monster #2, Kill (2) Monster #3, Kill (1) Monster #4, Kill (1) Monster #5, Kill (1) Monster #6 Using Range. Then Turn on Protect from Magic.
9. **Kill Monsters**- Kill (2) Monster #6 Using Range. Then get ready to Switch you Pray from Protect from Range to Protect from Magic.
10. **Kill Monster**- Kill Jad. Then when the Healers spawn while you are killing Jad you need to kill the Healers, but keep switching pray so Jad wont kill you.
This Part is Some what Hard.
Jad can hit 60+ if you are not using Prayer.
You need to Turn on Protect From Range when Jad lifts his Front Legs up in the air and slams them down on the ground.
You need to Turn on Protect From Magic when Jad Holds his Front Legs in the air for some time.
______________________________________________________________________________________________________________________________________________________________
______________________________________________________________________________________________________________________________________________________________
_______________________________________________
Monsters:
Monster #1:
HitPoints: 10
Level: 22
Attack: Melee
Picture:
Monster #2:
HitPoints: 20
Level: 45
Attack: Melee
Picture:
Monster #3:
HitPoints: 10
Level: 22
Attack: Melee
Notes: 2 of them spawn after you kill Monster #2
Picture:
Monster #4:
HitPoints: 40
Level: 90
Attack: Melee, Range
Picture:
Monster #5:
HitPoints: 80
Level: 180
Attack: Melee
Picture:
Monster #6:
HitPoints: Estimated 160
Level: 360
Attack: Melee, Magic
Picture:
Jad:
HitPoints: Estimated 360
Level:702
Attack: Melee, Magic, Range
Notes: Can hit up to 50+.
Picture:
Healers:
HitPoints: 60
Level: 108
Attacks: Melee
Picture:
Hope this Guide helps you get the FireCape!
-Bshay
_________________________________________________________________________________________________________________________
This Guide was made by Bshay.
I take all the credit for this guide except for the Monster Pictures.
The Monster Pictures Came from RuneHQ.
Last edited by Bshay on Sat Jun 20, 2009 1:23 pm; edited 4 times in total
Bshay-
- Posts : 283
Join date : 2009-05-29
Age : 31
Re: CivilScape FireCape Guide!
stat requirements are waaay high u can do it with low range and hp
ugotdropped-  
- Posts : 1
Join date : 2009-05-31
Re: CivilScape FireCape Guide!
you Should at Pictures the place whare to Stand if jad comes and the 2 360's...
KleineG-  
- Posts : 19
Join date : 2009-05-29
Re: CivilScape FireCape Guide!
ok i changed lvls for requirements, and there is no wave when jad and the 2 360s are together?
lolz?
lolz?
Bshay-
- Posts : 283
Join date : 2009-05-29
Age : 31
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